Author: DigiBen
If you want to create a 2D tile based game, you are going to need to have a map editor. This tutorial series shows you how to make such a map editor. After you get done with this series you'll be making old school Final Fantasy games in no time! :)
Functions Used: SelectObject(), TranslateAccelerator(), LoadAccelerators(), CheckMenuItem(), SetScrollInfo(), vectors<>, Rectangle(), CreatePen(), LoadImage(), GetDC(), ReleaseDC(), BitBlt(), CreateCompatibleBitmap(), DeleteObject()
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