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*)If key control does not work, please try to tap the window of the movie once by mouse and try to push down the key.

EZ Key / Mouse Function Finder
Check the function by clicking the key or mouse.

"ESC" (Escape) key
It would end/stop the flight.

Number Keys 1 ~ 9
These number keys are for the changes of camera (i.e. views) positions. Once you choose a certain view, the camera's position would stay as it is, until you change it by hitting another number key or the key C (which would change it to “auto-camera” mode). You can switch the view from cameras.

1.From the deck of the air carrier.
2 .From the head of the formation,
3 .From the tale of the formation
4.Island view
5. The view that rotates around the formation.
6.From near the formation.
7 From just above the cockpit of the Plane #4.
8. From the tale of the formation.
9 .The planes would run into you and pass.
 

Backspace key
The camera's position would change in the order outlined in the keys 1 ~ 9 each time you press the backspace key.

Key " W "
"Show Command Key" After pushing down, the formation will go to the course for the air show. The couse will be extended far out of the ranway. So, first the team will go to far off the island. See here in detail.

Key " A "
Turn on and off “Auto-Pilot mode.” The default is "ON". By clicking key "A" the formation would alternate between “Auto-Pilot mode” and “Manual mode.” The plane you would are seating in is the Plane #4 ( Center of 3 following planes ).If the formation is in round trip mode in the island or in the air show mode, this key is not available.( You can not make it manual mode.)

Key " S "
This key would enable you to alternate between the formation flight(delta formation, diamond formation )and solo flight. The default setting is delta formation flight. The functions and activities that you can perform in both kinds of flights are the same.

Key " C "
This key would turn the switch of “auto-camera” on and off. In default mode ,the program would automatically change the view for you. You can turn off auto-camera with the Key C to change it to the manual mode. In manual mode, you would have control over as to which views of flight you would like to have.

Key " B "
This key would turn on and off the background music. The default setting is on, and the six default music would repeat continuously in an order. You can change the BGM music by overwriting with other mp3 files. But those file names should be same as they are.

Key " N"
This key would make the air formation to go to the next navigation point. During round trip the artificial island and during air show mode, it will not be effective

The +, - (minus) and space keys
They would control the speed of the planes (only manual mode). The + is for acceleration (up to twice as fast the original speed); the – (minus) and space keys are for deceleration. Since the program does not take gravity into account, it is also possible for you to stop in the midair. (But note that, when speed falls to zero, mouse movement would not influence the movement of the planes.)

Arrow keys
They would shift the position of camera (view). No.2,3,5,6,7, and 8 cameras are effective.With the key-7 camera setting, you can move the camera to inside your cockpit by using the arrow key facing down (i.e. ).

L: Launch stand by
Taxing
Catapult launching
R: Runway takeoff stand by

Key "L" (Launching at the aircraft carrier, stand by)
After pressing the key L for about two or three times, the plane would be on the middle of the aircraft carrier. Push “+ key” once to start taxing. It would start out slowly. Use mouse to move to one of the catapults on the carrier (there are three catapults in total). (For your reference, at this stage, the key-7 camera is most fitting.) Set the planes parallel to the black line of a catapult. Press the “Space key” to halt. The planes would start flying once you press “Enter.” The planes would be on manual mode. Use mouse to control the movement of the planes and successfully take off. (Camera 1, 2, 7 are the best for take-off.)

Notes:

  • Sometimes planes take off somewhat vertically or move to the side of the carrier. ( To avoid it, please press "L" key a few times.
  • They have no landing gears.
  • You can take off from both as a part of the formation or a solo pilot.
  • If you press the key A when the planes are on a catapult area, it would turn to the “auto-pilot” mode and start flying like VTOL
  • In general, you can take off from any area on the deck of the air carrier, even outside of the catapults


Key "R" (Runway taking off , stand by)
The planes would move to the end of a runaway on an artificial island, after you press the key R two or three times.. Press “Enter key” to take off. In the default setting, the planes would be in manual mode; use mouse to control the planes and successfully take off from the island. You can also change the speed.

Notes:

  • Sometimes planes take off somewhat vertically.
  • They have no landing gears.
  • You can take off from as a part of the formation or a solo pilot.
  • If you press the key A when the planes are on a ground, it would turn to the “auto-pilot” mode and start flying like VTOL
  • In general, you can take off from any area of the runway or island or sea surface.


"Enter" key
This key would enable the plane(s) to launch off from the aircraft carrier or to take off from the runway.In detail, read Key L and Key R sections.

Mouse control
You can control the movement of the planes by using a mouse. The planes would move in the parallel direction with the mouse (e.g. right, left, front and back).

Landing and Take offs
1) Landing ( on land / on deck)
You can land on both the aircraft carrier and the island. To land, direct your plane towards the destination and decelerate using “- (minus) key” or “Space key.” You can land only when the planes and the ground are in parallel. (To check if they are in parallel, use the key-7 camera. If the horizon in the view is in the middle of your screen, your plane and the ground are in parallel.) Note that when the planes' speed falls to zero, you cannot use mouse to control the movement of the plane. If you land successfully, you would see that you are just above the ground. If you do not land successfully, the planes would still be floating from the ground or it would look as though you are buried into the ground.When you are landing on the air carrier, the planes would automatically stop when they comes across the hook. Note that regardless of the place you are landing, landing gears do not come out.

2) Take off
Press “+ (plus) key.” The planes would start moving. Bring the planes to one of the launch or start point.. Use mouse to move the planes to right or left and designate the direction to which you want the planes to take off. As you press on the “+ (plus) key” to accelerate, pull the mouse towards yourself for a second. The planes would take off.

Hints for playing
1) Amusement hints.

  • Seeing the flight of the acrobat teams.
    (Flight Simulator Therapy)
  • Making it as the screen saver.
    (You need some other software to enable html as screensaver.)

2) It may become easy to look by changing the viewpoint of the camera. Also cameras attached to planes are movable.( without No.1,4,9 cameras) On some kind of key board it will not work properly.

3) The change of the window size is possible by changing 4 corners of the window with a mouse. When movement is not smooth, please make a window size a little small.

4) The air carrier goes around the artificial island in clockwise. When it becomes a deck landing mode (formation approaches), it automatically becomes the stop state.

5) BGM are as follows. All are of "Sound Factory Co."

bgm1.mp3:Indy
bgm2.mp3:Riverside Love
bgm3.mp3:Color Ribbon
bgm4.mp3:Summer Pierce
bgm5.mp3:City Now
bgm6.mp3:Japan Express